PoeCurrencyBuyDate: Aug/29/19 04:05:33Views: 7702
Sep 26, 2018 ⦁ MASSDROP SITE: ⦁ PC 37X HEADPHONES: ⦁ UPPER ECHEL. Added Chaos Damage Support Chaos, Support Icon: H Mana Multiplier: 130% Requires Level 31 Supports any skill that hits enemies. Per 1% Quality: Supported Skills deal 0.5% increased Chaos Damage Supported Skills have (17-170) to (26-255) added Chaos Damage This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Summon Chaos Golem is a minion spell, summoning a Golem that grants the player Physical Damage Reduction while active. The Chaos Golem can use a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack. Abyssal Cry, Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life Caustic Cloud Trap, Trap lasts 1.75 seconds, Deals 489 to 733 Chaos Damage Caustic Cloud Trap, Trap lasts 3 seconds, Base duration is 12 seconds, Deals 480 to 639 Chaos Damage, Deals 444 Base Chaos.
This Molten Strike Juggernaut build have lot of life and damage, can do all content, excellent lab runner. What's more it's a good league starter build.
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Pros & Cons
- + VERY tanky: many layers of defense
- + Lots of life: 9k without GG gear
- + Lots of damage
- + Can do all content
- + Excellent lab runner
- + Fast mapping
- + Can start on a budget, a good league starter too
- + Scales greatly with better gear
- + No clunky mechanics
- + Can do any map mod, rippy maps isnt a big deal anymore
- - Not a 'ZOOM ZOOM' character like deadeye TSKB (but is it really a con? :P)
- - Could get expensive if you try to minmax the build
Poe Molten Trike Chaos Dmg 2
Skill Tree
Ascendancy
- Undeniable for damage, hit chance and attack speed.
- Unstoppable for QOL.
- Unbreakable for a lot of defense mods.
- Unflinching as endurance charges have more effect in endgame where physical damage is high.
Pantheons
Major: Soul of Arakaali
You need to upgrade it for the life recovery rate. Its works with blood rage and immortal call. When immortal call proc with CWDT you are immune to physical damage and since blood rage degen is physical damage over time this scenario activate the pantheon buff.
Minor: Sould of Shakari
Upgrade it for full effectiveness.
Bandits: Kill all
Passive Tree
Part One -> Part two -> Part three -> Complete tree at level 97
Feel free to spec the points where ever you needwant. you pretty much alternate between damage and life. there are no 'build enabling' nodes so you have alot of freedom.
You can take Avatar Of Fire node until you get a xophs blood. Point Blank is too far to take on the tree and you lose alot of points, its better to save for Grelwood Shank.
PoB Link: https://pastebin.com/L2E1a7vw
Gems Setup
Helmet:(6L) Molten Strike - Multistrike - Combustion - Ancestral Call
You get Immolate and Conc effect from the helmet's elder mods so they are automatically linked. For hard single targets swap Ancestral Call with Elemental Damage With Attacks.
Sword: Whirling Blades - Faster Attacks - Blood Magic
You can use fortify instead of BM.
Shield/2nd sword: Anger- Herald of Ash - Enlighten
Enlighten gives us more room to breath with the mana, also its a great QOL in no mana regen maps. Anger and Herald of Ash gives more damage.
Boots: Cast With Damage Taken - Immortal Call - Summon Lightning Golem - Ancestral Protector
The totem wont proc with CWDT, just there for the attack speed boost on bosses.
Gloves: Blood Rage
Gives attack speed and frenzy charges on kill for even more AS.
Gear
For a more detailed selection of gear, please refer to the PoB Link. The gear selected in the PoB is not mandatory if it is not stated. Kaoms Chest is the only thing that is needed here. It is recommended that the player check the affix of the gear and make a better choice.
Cheapbudgetleague start version
at first glance it looks pretty terrible, but check the poackers mark mod.
poachers mark at lvl30 gets you 34 LGOH and 15 MGOH, which apply to hexaproof mobs too!
on top of that, you get culling strike.
that means you can get your res and dex from the rings easily with some other damage mods and life.
if you cant cap your res for some reason, use a rare shield with life and res.
the phyz dmg taken with every movement skill isnt a big deal since we have enough life regen to counter it.
get the lowest damage roll and you are good to go.
this also means you no longer need a +2 MGOH mod on your jewel.
the downside is that it limits your potential and you have no armor so phyz dmg from big hits can be more deadly.
you basically always ignite monsters so this ring acts like it has a LGOH mod.
if you cant afford xophs blood, take avatar of fire on skill tree, its a 3 points investment.
+2 MGOH jewels arent really expensive or hard to acquire, but in case you really need that jewel slot or free mod you can take 'revelry' node on the tree, its a 2 point investment.
Leveling
Not much to say here, normal leveling items: Tabula Rasa, Goldrim, Lochtonial Caress, Wanderlust, Thief's Torment
Use Thief's Torment as early as you can get it. This ring can also be your endgame ring if you manage the res and dex.
I used Molten Strike from level 1 with ancestral call. You want to link it with faster attacks and multistrike later on.
Does khazix ultimate reduce dmg taken. You can add ele dmg w atks and added fire damage to the setup. Damage is high right from the getgo.
For a weapon, try to get a fast attacking clawsword: The Princess, Ichimonji
when you get to lvl 68 you can equip Beltimber Blade. This is the closest to a grelwood while you are saving for the real deal.
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PoeCurrencyBuyDate: Nov/27/18 02:04:21Views: 4682
'Truth is illusive, yet God has provided us with all the tools necessary to find it.'
Inquisitors focus on elemental damage. They can, among other things, specialize in critical strikes, elemental penetration or buffing themselves with consecrated ground.
This build have 33.1 MILLION BULLSHIT DPS and 12 Million actual-dps (in my actual gear) ,the most important is cheap and smooth to start into a new League. This build no League-specific or Legacy-Items needed.
Quick Jump
Pros & Cons
Pros
- + 33.1 MILLION BULLSHIT DPS and 12 Million actual-dps (in my actual gear)
- + high map-clearing-speed
- + strong defenses that make the build hardcore-viable
- + cheap and smooth to start into a new League
- + insane scaling with high-end-gear
- + no League-specific or Legacy-Items needed
- + Fast Uber-Lab farmer
Cons
- - interactions require careful(!) reading of the guide
- - killing the hardest content requires about 5ex investment
- - ele-reflect maps need to be rerolled (when not using anti reflect gear/Pantheons)
Skill Tree
Ascendancy
Istruments of Virtue > Righteous Providence > Inevitable Judgement > Augury of Penitence
Bandits
This quest is given to you by Eramir in the Forest Encampment after you complete Through Sacred Ground or talk with any of the bandit leaders. There are three different bandit leaders. You can either side with one of them (and kill the other two) to get the respective reward or you can kill all of them to get the reward from Erami - from Gamepedia
Kill All = 2 Passive Points
Pantheons
![Poe Moltens Triek Chaos Dmg Poe Moltens Triek Chaos Dmg](/uploads/1/2/6/4/126456351/351422176.jpg)
- Soul of Lunaris: Works great for mapping and provides some 'real' phys-mitigation that Evasion builds didnt have before.
- Soul of Garukhan or Soul of Yugol: Both serve their purposes. On HC I would definately go with Yugol
Passive Tree
Gems Setup
Molten Strike
There are two possible Molten Strike Setups. One with 4Red and 2Blue Sockets and one with 3Red and 3Blue Sockets in a 6L Setup. Both have their own advantages and disadvantages.
4R2B Setup
This is the most conventient setup for general mapping. However it requires some player Skill to on some Bosses cause you need to master the Ancestral Call Trick. I made this little picture to clarify how you optimally utilize Ancestral Call for Single target DPS. In theory and with perfect exection this setup is as strong as the 3R3B Setup, but requires less swapping of gems and more conventient mapping with better aoe.
5L
[20/20] Molten Strike + [20/20] Multistrike Support + [20/20] Ancestral Call Support + [20/20] Elemental Damage with Attacks Support + [21/20] Added Lightning Damage Support
[20/20] Molten Strike + [20/20] Multistrike Support + [20/20] Ancestral Call Support + [20/20] Elemental Damage with Attacks Support + [21/20] Added Lightning Damage Support
6L
[20/20] Concentrated Effect Support/Increased Area of Effect Support
For Single Target you swap Increased Area of Effect for Concentrated Effect
3B3R Setup
This setup offers the most care-free single target kill potential, no special placement is needed. However it requires some more swapping of gems. You need to swap two gems instead of one.
5L
[20/20] Molten Strike + [20/20] Multistrike Support + [21/20] Added Lightning Damage Support + [20/20] Elemental Damage with Attacks Support/Ancestral Call Support + [20/20] Elemental Focus Support/Increased Area of Effect Support
6L
[20/20] Concentrated Effect Support
[20/20] Molten Strike + [20/20] Multistrike Support + [21/20] Added Lightning Damage Support + [20/20] Elemental Damage with Attacks Support/Ancestral Call Support + [20/20] Elemental Focus Support/Increased Area of Effect Support
6L
[20/20] Concentrated Effect Support
Single target you swap Ancestral Call with Elemental Damage with Attacks and Increased Area of Effect for Elemental Focus. How to convert raw file to a dmg file.
Heralds or Wrath
[21/20] Herald of Ice + [21/20] Herald of Thunder
Especially Herald of Ice is a great tool for buffing your clearspeed. Herald of Thunder is just here for the additional Flat Lightning Damage.
Especially Herald of Ice is a great tool for buffing your clearspeed. Herald of Thunder is just here for the additional Flat Lightning Damage.
Tipp: You can add a [21/20]Innervate to your Herald of Ice Setup for addtional clearing power. However you will need a [3/0] Enlighten linked to as many mana-reserving auras as possible to have enough mana to properly attack with Molten Strike.
[21/20] Wrath
Using Wrath instead of double Heralds provides more raw damage but lacks the addititonal clearspeed. This howevery enables you to use the 'Watchers Eye' jewels with conversion of physical damage for using phys claw instead of elemental ones.
Poe Molten Trike Chaos Dmg 1
Curses
[20/20] Enfeeble + [20/20] Blasphemy Support
We run Enfeeble on Blasphemy. This setup is one of the CORE defensive pillars of this build. Enfeeble greatly lesses the incoming damage as well as debuffing the enemys ability to even hit us. This is quite strong for any Evasion build.
Poe Molten Trike Chaos Dmg 3
Supports
[20/20] Blood Rage + [20/20] Ancestral Protector
Blood Rage Boosts your damage and stacks frenzy charges while clearing. Ancestral Protector is Amazing for its 20% More Attack speed and deals some reasonable single target damage on his own.
CWDT Setup
[20/0] Cast when damage taken Support + [20/0] Immortal Call + [20/20] Summing Lightning Golem
Lazy mans golem setup with the 'good old' cwdt-immortal call. Immortal Call is rather strong even without endurance charges. The Base duration is enough to leech us from 1Hp to Full life. You can downscale the setup to your liking. I prefer level 20 CWDT for the high Golem Life.
Movement
[20/0] Shield Charge + [20/20] Faster Attacks Support + [20/0] Fortify Support Support + [20/0] Blood Magic Support
Shield charge in itself deals alot of damage in this build and is linked to blood magic so it can be spammned in no-regen maps. Fority procs alot with AoE builds since 'you always hit something'.
Orb of Storms Setup
[1/0] Orb of Storms + [20/20] Power Charge on Critical Support
This is 'Core' to the build since it provides us with power charges and procs our 'Instruments of Virtue Ascendency' to greatly boost our damage.
Gear
In General you should aim to always get your life values as high as possible on any piece of gear. With my gear I was able to achieve 5,7k HP. Survivability is the most important factor of your enjoyment. Your resistances should be at 109%, so you can safely run Maps with the 'Elemental Weakness' mod.
Weapon
If you buy a rare claw, NEVER EVER buy a base without '+XX Life Gained for each enemy hit by attacks' with a value above +30 Life gained. This is the majority of our leech and HIGHLY IMPORTANT!
Budget Combo for Starters: Ornament of the East, Lacquered Buckler
Ele Claws: Imperial Claw
Phys Claws: Watcher's Eye
Other
- Helmets: Starkonja's Head, Starkonja's Head
- Shield: Lycosidae
- Chest: Belly of the Beast, Lightning Coil (advanced users)
- Gloves: Maligaro's Virtuosity, Gripped Gloves, Tombfist
- Rings, Belt, Amulet: Crimson Jewel, Jade Amulet, Diamond Ring, Topaz Ring, Leather Belt, Mark of the Elder
- Boots: Nubuck Boots
- Jewels:Wildfire, Viridian, Viridian
- Flasks: Ample Diamond Flask Of Grounding, Vessel of Vinktar, Atziri's Promise
Leveling
Recommended Leveling Uniques
Tabula, Wake of Destruction, Belt of the Deceiver, Atziri's Foible, Thief's Torment, Brightbeak, Brightbeak
Those are really good for this build. Tabula is always amazing. Until you can use Thiefs Torment you can use the Amulet to help with mana problems. Belt is a nice dmg boost. The boots are pretty much viable until the endgame. Goldrim and Houp are classics for fixing your resists. Brightbeak is amazing with Sunder. Ondars is a solid dmg boost.
General Informations
The Build Starts with Molten Strike immediately and you get 'Ancestral Call' right after completing the Mercy Mission quest in Act1. From there use the folloing supports
Molten Strike > Ancestral Call > Added Lightning Dmg > MultiStrike > Elemental Dmg with Attacks > Increased Area of Effect.
This is the best setup for leveling. You will use Multistrike over Ele With Attacks if you only have a 4L. However Multistrike becomes available at level 38, so you wil use Ele with Attacks before that
We get some jewel sockets early or dont if you dont find anything useful. Its important to get Enfeeble+Blasphemy ASAP wich will turn you rather tanky early on, you also protects you from getting stunned by quite a bit.
HINT! If your having trouble with Stun try use 'Soul of the Brine King Pantheon' as soon as available. In the lategame you will barely even be hit and stun becomes a non-issue.
Expectations & POB
POB link: https://pastebin.com/CKf0U6gV
(If you do not know how to use it, see the instructions below, otherwise please ignore)
(If you do not know how to use it, see the instructions below, otherwise please ignore)
- Download Path of Building (link: https://github.com/Openarl/PathOfBuilding)
- Copy pastebin URL.
- Launch path of building.
- Click on Import/Export.
- Click Import from Pastebin
- Paste the URL copied in step 2.
- Done!
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